![Unreal Engine on Twitter: "Give your CPU a break. The GPU Lightmass in #UE4.27 is a light-baking solution that uses the GPU instead to significantly reduce the time needed to bake lighting Unreal Engine on Twitter: "Give your CPU a break. The GPU Lightmass in #UE4.27 is a light-baking solution that uses the GPU instead to significantly reduce the time needed to bake lighting](https://pbs.twimg.com/media/E-yKTybX0AgDSZK.jpg:large)
Unreal Engine on Twitter: "Give your CPU a break. The GPU Lightmass in #UE4.27 is a light-baking solution that uses the GPU instead to significantly reduce the time needed to bake lighting
![Bake Lighting FASTER with GPU Lightmass - Unreal Engine 4.26 | Unreal engine, Engineering, Game engine Bake Lighting FASTER with GPU Lightmass - Unreal Engine 4.26 | Unreal engine, Engineering, Game engine](https://i.pinimg.com/originals/40/fd/a4/40fda4114d726ccb6658c7d2a1734438.png)
Bake Lighting FASTER with GPU Lightmass - Unreal Engine 4.26 | Unreal engine, Engineering, Game engine
![Tried GPU Lightmass to bake the lighting. It's insanely fast and gives better indirect lighting and shadows. Baked lighting for a 3bhk within an hour. Rendered 360 images to create virtual tour Tried GPU Lightmass to bake the lighting. It's insanely fast and gives better indirect lighting and shadows. Baked lighting for a 3bhk within an hour. Rendered 360 images to create virtual tour](https://i.redd.it/ic7nnmfugxv41.jpg)
Tried GPU Lightmass to bake the lighting. It's insanely fast and gives better indirect lighting and shadows. Baked lighting for a 3bhk within an hour. Rendered 360 images to create virtual tour
![UE5 GPU Lightmass/Pathtracer Strange Shadows - Architectural and Design Visualization - Epic Developer Community Forums UE5 GPU Lightmass/Pathtracer Strange Shadows - Architectural and Design Visualization - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/4/9/14983c7a5c7c84996cf467fa63651e7f72d03395.jpeg)